Andrew Quinn

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Andrew Quinn is an Australian computer graphics artist and musician, living in Milan. He has worked on digital effects for films such as “The Matrix”, “Tomb Raider”, “Dark City”, “Nirvana” and “Vajont”. In recent years he specializes in video installations for multi screen and immersive environments and also digital graphics for interactive dance productions and contemporary music, including the series Koine’ for Pommeriggi Musicale at Teatro Del Verme, Milano in 2011 and Biennale of Music in Venice in both 2012 and 2016 the latter a concert by the Ensemble Orchestral Contemporain, music by Grisey. His work in opera includes 3d stereoscopic virtual sets for a prodution of Bartok’s “Bluebeard’s Castle” for the Hungarian State Opera (2011) and also virtual sets with LED lighting for a production of Monterverdi’s “L’Orfeo” in Canberra in 2014. Orchestral work – he created sound reactive visuals for performances of Debussy’s “Children’s Corner” and “Pictures at an Exhibition” by Mussorgsky (2014). Video mapping – realtime audio reactive content for a video mapping performance where laser scanning techniques were used to model a traditional set (2014), also a festival performance at Arco della Pace, Milan (2017). Since 2014 he has performed regularly in Russia live visuals for leading contermporary composer Nikolay Popov, among others. At the 2015 Salone dei Mobili he created an interactive installation for Metrogramma studios. He is a regular performer for music festivals at the San Fedele Auditorium in Milano.
other projects:
october 2016: “Deep Dream” an interactive mirror maze at the RomaEuropa festival
november 2016: “The Planets” by Holst performed by a 12 piece progressive rock ensemble.
june 2017: Bulgary – 6 screen projection, realtime 3d
October 2017: Electropark Festival Genova, VR, 4 screen installation, video mapping
June 2018: “Pictures at an Exhibition” prog rock version – Rialto Venice
june 2018: Wired Next Festival, Milano – visuals for Calibro35
june 2018: interactive dance project, ISEA Durban, “Eskin4” for the visually impaired. dir. Jill Scott

He has published papers for the ASC (Australian Society of Computing) and has been interviewed for various online journals, including Backstage Magazine and the Music Biennale of Venice, 2012.
Andrew Quinn has lectured at the Venice Biennale, Starts Program, IUAV Venice, IED and NABA Milano, Quasar Institute of Design Rome, the ANU Canberra, the Australian Film School Sydney and summer school for the UCLA. He runs courses for the leading live visuals software TouchDesigner from Derivative, Toronto. In january 2016 he runs a workshop at the Milan Conservatorium of Music followed by Monash University in Melbourne. In milan he created an innovative course in interactive media for teenagers – 10 lessons and final performance.

Andrew Quinn è un artista australiano di grafica digitale e musicista che risiede a Milano. Ha curato gli effetti digitali di film quali “The Matrix” e “Tomb Raider”, “Nirvana” e “Vajont”. Negli ultimi anni si dedica a video-installazioni per ambienti multischermo e immersivi e alla grafica digitale interattiva per produzioni di spettacoli di danza e musica contemporanea. Nel 2011 ha curato i ‘sound reactive visuals’ per la serie Koine dei Pomeriggi Musicali, al Teatro dal Verme di Milano e nel 2012 per la Biennale della Musica a Venezia. Nel 2011 ha curato la scenografia virtuale per una produzione de “Il Castello di Barbablu’ ” per l’Opera Nazionale di Ungheria, prodotta da Francesco Stocchino Weiss. Inoltre…leggete la versione inglese…

Ha dato lezioni presso IUAV, Venezia, NABA, Milano, Quasar Istituto di Design, Roma e all’Australian Film School, Sydney, ANU Canberra, e da corsi di software per i ‘live visuals’, TouchDesigner. Nel 2016 ha tenuto un workshop al Conservatorio di Musica, Milano e alla Monash University di Melbourne.

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