Andrew Quinn is an Australian computer graphics artist and musician, living in Milan. He has worked on digital effects for films such as “The Matrix”, “Tomb Raider, ”, “Dark City”, “Nirvana” and “Vajont”. In the last few years he specializes in video installations for multi screen and immersive environments and also digital graphics for interactive dance productions and contemporary music, including the series Koine’ for Pommeriggi Musicale at Teatro Del Verme, Milano in 2011 and the 2012 Biennale of Music in Venice. In 2011 he created 3d stereoscopic virtual sets for a prodution of Bartok’s “Bluebeard’s Castle” for the Hungarian State Opera produced by Francesco Stocchino Weiss.
In 2014 he created sound reactive visuals for performances of Debussy’s “Children’s Corner” and “Pictures at an Exhibition” by Mussorgsky and also performed sound reactive visuals in Moscow with Alex Nazhardov of the Tchaikovsky Conservatorium of Music. In august of the same year he creates digital sets for “L’Orfeo” by Monteverdi at Lewellyn Hall Canberra, and in September created content for a video mapping performance where laser scanning techniques were used to model a traditional set. In 2014 and 2015 he performed live visuals for a tour of Russia with music by 3 young contemporary composers from the Moscow Conservatory. In april 2015 he created an interactive installation for Metrogramma studios in via Tortona for the Salone dei Mobili, also in january visuals for “Pictures at an Exhibition”, progressive rock version led by Enrico Gabrielli. He is a regular performer for music festivals at the San Fedele Auditorium in Milano. Upcoming projects – october 2016: an interactive installation at the RomaEuropa festival, then a concert by the Ensemble Orchestral Contemporain, music by Gerard Grisey, november 2016: “The Planets” by Holst performed by a 12 piece progressive rock ensemble.
He has published papers for the ASC (Australian Society of Computing) and has been interviewed for various online journals, including Backstage Magazine and the Music Biennale of Venice, 2012.
Andrew Quinn has lectured at IUAV Venice, IED and NABA Milano, Quasar Institute of Design Rome, the ANU Canberra, the Australian Film School Sydney and summer school for the UCLA. He runs courses for the leading live visuals software TouchDesigner from Derivative, Toronto. In january 2016 he runs a workshop at the Milan Conservatorium of Music followed by Monash University in Melbourne. In milan he created an innovative course in interactive media for teenagers – 10 lessons and final performance.
Andrew Quinn è un artista australiano di grafica digitale e musicista che risiede a Milano. Ha curato gli effetti digitali di film quali “The Matrix” e “Tomb Raider”, “Nirvana” e “Vajont”. Negli ultimi anni si dedica a video-installazioni per ambienti multischermo e immersivi e alla grafica digitale interattiva per produzioni di spettacoli di danza e musica contemporanea. Nel 2011 ha curato i ‘sound reactive visuals’ per la serie Koine dei Pomeriggi Musicali, al Teatro dal Verme di Milano e nel 2012 per la Biennale della Musica a Venezia. Nel 2011 ha curato la scenografia virtuale per una produzione de “Il Castello di Barbablu’ ” per l’Opera Nazionale di Ungheria, prodotta da Francesco Stocchino Weiss. Inoltre…leggete la versione inglese…
Ha dato lezioni presso IUAV, Venezia, NABA, Milano, Quasar Istituto di Design, Roma e all’Australian Film School, Sydney, ANU Canberra, e da corsi di software per i ‘live visuals’, TouchDesigner. Nel 2016 ha tenuto un workshop al Conservatorio di Musica, Milano e alla Monash University di Melbourne.